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Unity 3D Game Training in Jaipur
At Orion Trainings, our Unity3D game design courses are engaging as we focus on teaching more practically. In this course, you will learn from the basics to advance use of the Unity3D elements and tools. You will learn to create 3D objects, terrains, menus, basic animation, lighting & exporting to mobile and much more.
It emphasizes and develops a deep understanding of the core principles of modular game asset creation, level design, C# game scripting, developing menus, and piecing together visuals for game compilation. Here is our top-notch course design that allows our participants to understand the Unity3D game engine completely.
Training Layouts
This Unity 3D Training in Jaipur certification course is attainable in an online instructor-led class, and classroom course in our Vaishali Nagar, Jaipur center, with 100% placements and certifications guarantee. Get top-end Unity 3D game development knowledge by the top of the line trainers.
We guarantee 100% job and placement assistance to our students.80 hours of training
4 months
1 live project work
Training certificate
Our Unity 3D Training Plans
2D Game Development
Learn and use the Unity 2D game toolkit to create awesome 2D games for various platforms from scratch.
Our Unity training requires no previous knowledge and experience with the Unity game engine. Just dive in and let our experts do all the instructing part. Our instructors are highly skilled game designers and will guide you through this official training program's fundamentals of Unity game tool elements.
After This Training Compilation:
• You'll have the basic knowledge of Unity Editor and how to use it
• You will learn basic Unity game scripting, animation and interactive object creation
• You will be able to create complex 2D parallax game environmentse
• You'll know how to create, customize and publish 2D games on Unity platforms
In order to learn more advanced concepts of the Unity game engine, combine this with our advanced course sessions and plans. Contact us today to get custom Unity training benefits and become an industry-leading game developer.
3D Game Development
Explore Unity's suite of 3D features and assets, and learn how to make 3D games in the process!
This is a beginner's Unity3D training that serves as an introduction to creating 3D games using the Unity engine and an introduction to exploring the tools and techniques that go into creating 3D environments.
After This Training Compilation:
• You'll learn the key features of the Unity tools you need to build 3D games
• You will be able to configure an attractive game environment using Project Asset
• You will be able to create models and implement gameplay mechanics to move them around
• You will be able to publish complete functional 3D game on various platforms
In order to learn more advanced concepts of the Unity game engine, combine this with our advanced course sessions and plans. Contact us today to get custom Unity training in Jaipur benefits and become an industry-leading game developer.
Augmented Reality
Be a pioneer Unity game designer by building a cutting-edge Augmented Reality solution using the Unity3D game engine.
Our Unity training courses are made by Professional Unity game experts who know what exactly this new generation needs to be a successful Unity game developer. This course will teach you the tools and techniques required to build Augmented Reality (AR) solutions using the Unity3D game engine.
After This Training Compilation:
• You will have the understanding of AR application development workflow in Unity
• You'll learn AR-specific best practices and UI design techniques
• You will be able to develop an AR app using Vuforia tool
• You will be able to utilize ARCore and ARKit to build AR apps for Android and iOS devices
For a more comprehensive Unity3D training program in Jaipur, combine it with one of our other training plans, or contact us to customize a course module to suit your needs.
Customized Plans
We understand your need for specialized expertise in our workforce and offer complete customization of our courses. Please contact us to schedule a meeting and tell us about your goals. Our course advisors will assess your needs and suggest the best combination to meet your needs.
What Are the Benefits of Unity 3D Training in Jaipur?
There are so many benefits of Unity 3D training courses in Jaipur from us:
• It has a great learning curve; you can work your way up from the basics and build a game without coding. Then coding is very much related to what you've got in your non-code project.
• It has lots of community-driven tutorials. It's easy to learn, and when you run into a problem, there are people there to help.
• Unity's scripting source, controlled by Unity3D, is great; you can find a well-documented API.
• For some time, and for years to come, it will be a staple in the industry as most companies are using it and Unity company is maintaining and updating it frequently.
• You'll learn a lot about structure and best practices in game programming just by trying to build your own game. Since Unity uses well-established frameworks, algorithms, data structures and UIs, what you learn in Unity will work for most of your projects in any engine.
• Unity's pipeline is smooth yet complex. You use what you want, and its pipeline helps you understand other stakeholders (e.g., 3D artists) in your projects.
• It has great features: UI editor, Inspector, Sprite editor, Audio editor, Mecanim system, Shuriken particle system editor, 3D visualization, WYSIWYG editor, and Integration. Net's library (using Mono) among many others.
• It's free (for the most part, and that's all you need)
• It is highly customizable
• Its builds are quite optimized and small yet scalable
Why Should You Take the Unity3D Training Courses in Jaipur with Us?
Flexible Time
We offer you great benefits. As compared to other institutes, we offer both offline and online classes. You can choose according to your convenience. We can also arrange a free 3D development course demo session.
Advanced Course Curriculum
Our instructors have trained hundreds of students in 3D development. We trained our students to be both executive specialists and corporate clients. The training method is divided into several modules.
3D Game Development Assistance
The best way to crack the syllabus is to learn based on experience. We offer 3D development projects. We also provide 3D development dumps. It's free. It will help you to crack the exam and complete your syllabus.
Which Skills Will You Learn After Completing the Unity 3D Training Institute in Jaipur?
At the end of this training, participants or students will have the following skills and are,
• You will learn about art skills.
• Learn about design skills and programming skills.
• Gain a strong knowledge of scripting as well as compiling games.
• Learn the fundamentals of game development
• You will be very strong in coordinating the team.
Who Can Take These Courses and Job Opportunities?
The Unity training in Jaipur is very competitive because of the current position of game segments in our industry. Every game development company is looking for a beginner or higher level Unity game developer. And our Unity 3D training institutes know exactly what these gaming empires want. Therefore our Unity courses are designed based on today's gaming empires' requirements.
Our Unity training courses in Jaipur can take anyone interested in game designing and who wants to work for an industry-leading game development company. Our courses don't need any pre-knowledge of Unity elements; the training is best for C# developers. And the beginner level participants can also apply for this training without complications.
Key Features of Unity 3D Training Courses In Jaipur
⦁ 4 Months of Course Durations
⦁ 100% Job Guarantee Training
⦁ Industry Expert Trainers .
⦁ Free Demo Classes
⦁ Accredited Certification
• Globally Completed 55+ Batches
What Will You Learn From This Course?
1. How to install the Unity3D game engine
2. Introduction of Unity3D
3. What is C# and how to use it
4. Introduction to 3DMax, Maya, blender
5. How to import assets to Unity Library
6. Learn how code controls the objects
7. How to install Android SDK and set the Path
8. Learn how to import Unity games to Android, iOS, Windows and Linux platform
9. Unity - the difference between Mac and PC game structure
10. Introduction to Unity Editor UI tool
11. Game Objects and Transform
12. Introduction of Unity graphic user interface
13. How to create a button and use it to trigger an animation
14. Inspector Window
15. Game and Scene Windows
16. Scripts as Behavior Components
17. Enabling and Disabling Components
18. Delta Time
19. Translate and Rotate
20. Instantiate
21. Loops, Arrays and Conditions
22. Awake, Start, Update, GetAxis, GetComponent, OnMOuseDown methods
23. Controlling an object or character using the keyboard on pc and using touch controls on a mouse
24. Starting with a complete 2D game called Piano Tiles
25. Completing the 3D project called ZigZag
26. Scripting differences between PC, Android and IOS
27. UI Introduction to Unity
28. Introduction to Physics
29. Gravity and physics materials like friction and bounciness
30. Creating a 3D car and giving torque, acceleration, steering and brake controls
Unity3D Training Curriculum in Jaipur
- Getting to Know the Unity Editor
- The Project Dialog
- The Unity Interface
- The Project View
- The Hierarchy View
- The Inspector View
- The Scene View
- The Game View/li>
- Dimensions and Coordinate Systems
- Putting the D in 3D
- Using Coordinate Systems
- World Versus Local Coordinates
- Game Objects
- Transforms
- Translation
- Rotation
- Scaling
- Hazards of Transformations
- Transforms and Nested Objects
- The Basics of Models
- Built-In 3D Objects
- Importing Models
- Models and the Asset Store
- Textures, Shaders, and Materials
- Textures
- Shaders
- Materials
- Shaders Revisited
- Terrain Generation
- Adding Terrain to Your Project
- Heightmap Sculpting
- Unity Terrain Sculpting Tools
- Terrain Textures
- Importing Terrain Assets
- Texturing Terrain
- Generating Trees and Grass
- Painting Trees
- Painting Grass
- Terrain Settings
- Environment Effects
- Skyboxes
- Fog
- Lens Flares
- Water
- Character Controllers
- Adding a Character Controller
- Fixing Your World
- Lights
- Point Lights
- Spotlights
- Directional Lights
- Creating Lights Out of Objects
- Halos
- Cookies
- Cameras
- Anatomy of a Camera
- Multiple Cameras
- Split Screen and Picture in Picture
- Layers
- Working with Layers
- Design
- The Concept
- The Rules
- The Requirements
- Creating the Game World
- Sculpting the World
- Adding the Environment
- The Character Controller
- Gamification
- Adding Game Control Objects
- Adding Scripts
- Connecting the Scripts Together
- Playtesting
- Scripts
- Creating Scripts
- Attaching a Script
- Anatomy of a Basic Script
- The Using Section
- The Class Declaration Section
- The Class Contents
- Variables
- Creating Variables
- Variable Scope
- Public and Private
- Operators
- Arithmetic Operators
- Assignment Operators
- Equality Operators
- Logical Operators
- Conditionals
- The if Statement
- The if / else Statement
- The if / else if Statement
- Iteration
- The while Loop
- The for Loop
- Methods
- Anatomy of a Method
- Writing Methods
- Using Methods
- Input
- Input Basics
- Input Scripting
- Specific Key Input
- Mouse Input
- Accessing Local Components
- Using GetComponent
- The Transform
- Accessing Other Objects
- Finding Other Objects
- Modifying Object Components
- ⦁ Hour 10. Collision
- ⦁ Rigidbodies
- ⦁ Collision
- ⦁ Colliders
- ⦁ Physics Materials
- ⦁ Triggers
- ⦁ Raycasting
- Design
- The Concept
- The Rules
- The Requirements
- The Arena
- Creating the Arena
- Texturing
- Super Bouncy Material
- Game Entities
- The Player
- Chaos Balls
- The Colored Balls
- The Control Objects
- The Goals
- The Game Controller
- Improving the Game
- Prefab Basics
- Prefab Terminology
- Prefab Structure
- Working with Prefabs
- Adding a Prefab Instance to a Scene
- Inheritance
- Instantiating Prefabs Through Code
- The Basics of 2D Games
- The 2D Scene View
- Orthographic Cameras
- Adding Sprites
- Importing Sprites
- Sprite Mode
- Imported Sprite Sizes
- Draw Order
- Sorting Layer
- Order in Layer
- 2D Physics
- Rigidbody 2D
- 2D Colliders
- Basic UI Principles
- The Canvas
- The Rect Transform
- Anchors
- Additional Canvas Components
- UI Elements
- Images
- Text
- Buttons
- Canvas Render Modes
- Screen-Space Overlay
- World Space
- The Concept
- The Rules
- The Requirements
- The World
- The Camera
- The Background
- Game Entities
- The Player
- The Meteors
- The Bullets
- The Triggers
- The UI
- Controls
- Game Control
- The Meteor Script
- The Meteor Spawn
- The DestroyOnTrigger Script
- The ShipControl Script
- The Bullet Script
- Improvements
- Animation Basics
- The Rig
- The Animation
- Animation Types
- 2D Animations
- Creating the Animation
- Animation Tools
- Animation Window
- Creating a New Animation
- Record Mode
- The Curves Editor
- Animator Basics
- Rigging Revisited
- Importing a Model
- Configuring Your Assets
- Rig Preparation
- Animation Preparation
- Creating an Animator
- The Animator View
- The Idle Animation
- Parameters
- States and Blend Trees
- Transitions
- Scripting Animators
- The Concept
- The Rules
- The Requirements
- The World
- The Scene
- The Ground
- Scrolling the Ground
- The Entities
- The Power Ups
- The Obstacles
- The Trigger Zone
- The Player
- The Controls
- Trigger Zone Script
- The Game Control Script
- The Player Script
- The Move Script
- The Spawn Script
- Putting It All Together
- Room for Improvement
- Audio Basics
- Parts of Audio
- 2D and 3D Audio
- Audio Sources
- Importing Audio Clips
- Testing Audio in the Scene View
- 3D Audio
- 2D Audio
- Audio Scripting
- Starting and Stopping Audio
- Changing Audio Clips
- Preparing for Mobile
- Setting Up Your Environment
- The Unity Remote
- Accelerometers
- Designing for the Accelerometer
- Using the Accelerometer
- Multi-Touch Input
- Cross-Platform Input
- Virtual Controls
- Converting Projects to Mobile
- Amazing Racer
- Using Tilt Control
- Using a Touch Joystick
- Fixing the Disappearing Joystick
- Chaos Ball
- Captain Blaster
- Gauntlet Runner
- Managing Scenes
- Establishing Scene Order
- Switching Scenes
- Persisting Data and Objects
- Keeping Objects
- Unity Player Settings
- Per-Platform Settings
- Cross-Platform Settings
- Building Your Game
- Build Settings
Frequently Asked Questions (FAQs)
At Orion Trainings, we have top-knowledge trainers in our family. Our courses and programs are created by professionals who work for top enterprises or own game development businesses. We offer complete certified certifications to our candidates after finishing the course. We take full responsibility for job placement for every trainee. Our whole course and the program are practically based as the brain understands more practical solutions than theory-based conclusions.
Skills and qualifications of Unity Developers
⦁ More than 3-5 years of experience with Unity3D and content development
⦁ Should have the strong knowledge of 3D Math
⦁ Unity game developer should possess the strong knowledge in C# Object-oriented programming language and scripting skills
⦁ Strong experience working with game assets such as meshes, animations and materials
⦁ Should have experience in profiling and optimizing the game and render performance (CPU and GPU)
The duration of Unity 3D training in Jaipur is 3 Months.
Yes, at Orion Trainings, the first session is free of cost. You shall get the batch timings and duration of the course after you decide to join the course regularly.
It may take around three to six months to get complete knowledge of the Unity 3D tool. This may be less if you already have significant programming experience, game development skills, and knowledge. You can speed up the learning process of Unity by learning C# and JavaScript before starting with Unity.
Placement Of Orion Trainings Students


















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